Review This episode was very funny, and probably even more so to fans of tabletop role-playing games. Probabilitor gains initiative and has his ogre-minions attack Dipper and Ford. Grenda simply knocks him out with the armchair she's carrying. That night, after they finish watching the second showing of Ducktective, Great Uncle Ford locks the infinity-sided die in the basement and tells Dipper it will be there if he needs it. Dipper asks Ford what he's working on down in the basement and what's behind the curtain behind them.
When Stan needs to roll a 38, he manages it thanks to a wad of gum. Every aspect of it is parodied, analyzed, or both. Ford doesn't answer any of Dipper's questions, but he does show Dipper something he recovered from between dimensions - an that can do anything depending on what it rolls. The episode ends with Ford asking Dipper not tell anyone about the rift, not even Mabel. Almost left Ford trapped in limbo. He studied advertising and design at Iowa State University, and also has degrees in multimedia and art. With Mabel and Stan refusing to play due to it's complicated rules and because the two are focused on the Duck-Tective season finale , Dipper winds up striking up a playing partner in Ford.
Ford then warns Dipper to tell no one about it, not even Mabel. The next day Mabel invites Grenda over to watch the season finale of Ducktective with her and Grunkle Stan. Blubs: Fortresses can't speak, Durland. Ironically, Dipper himself has made some decisions or opinions that almost destroyed the town or his relationships this season. There's the various rules, the strangeness, the etc. The always funny Weird Al played the insane Probabilitor, which was a brilliant piece of casting. Dipper goes to get it, but the ground gives way and he falls into the basement, accidentally freeing the Cycloctopus.
He commands the hot elf to light the brain-cooking pot where, predictably, Dipper and Ford's brains will be cooked. The others remind him of his place as a fortress. Ford was able to contain it since it is a small rift, but there is a possibility of it escaping containment, so he must be careful. Failing to confess to Wendy? It was Stan's bickering with Ford that sent Probabilitor out in the first place. Therefore, I might get a few things off in my analysis - I apologize in advance. The gun turns out to be a against Probabilitor's magic, and the ogre simply picks up Dipper and Ford by the scruffs of their necks. Retrieved on August 4, 2015.
Great Uncle Ford is now here to stay, and this episode is the first time we really get to see how his character mixes with the core cast. Grunkle Stan, Mabel, and Grenda, left alone, decide they have no other choice but to go on an epic wizard quest to save Dipper and Ford. Which is fine - those two shook the foundation of the show. Probabilitor even plays the game starring himself as the antagonist, using older editions to use characters banned from later ones. Trying to convince Mabel to stop the portal? The reasons are cited in this episode - they've always seem complicated, which seems a bit intimidating to me.
After the game is won, the characters and the battlefield disappear. They gather up weapons and run into the forest with Mabel vowing to get back Dipper, Great Uncle Ford, and possibly that hot elf. If anything, this episode might be remembered for it's odd bits of comedy - and Weird Al - rather than the plot. While this episode chose to focus on their virtues rather than their vices, that doesn't mean that the two will be getting off easy for the rest of the season. . Honestly, the big - if not the only - problem with this episode is that it wasn't as memorable as it's two predecessors. However due to his previous agreement with Stan to keep away from the kids, Ford denies his request much to Dipper's disappointment, although is excited, since the season finale of is airing on Friday.
The struggle is over in a matter of seconds, as Ford is able to quickly subdue the creature. His favorite movie is Fantasia, and his favorite cartoon is Gravity Falls. Ford shows Dipper the dismantled portal. Not to mention Grenda, who stole her fair share of scenes not the least of which involved beating an ogre over the head with an easy chair. Probabilitor magically conjures up a large game board, shrinks down Dipper and Ford, and adds two new ogres to the board. Stan and Mabel are confused as to how to play, but when they learn it not only relies on math but on also on risk and imagination, Stan and Mabel realize they are in their element.
It does, however, provide a great satire on marketing strategies. With pen, paper, shield and sword Our quest shall be our sweet reward! However, no name is written on the hat. Stan, Mabel, and Grenda control Dipper and Ford who have been miniaturized and given fantasy outfits,the former found out that he had no protection under his skirt and Probabilitor controls his own minions who have been given the same treatment. Meanwhile, Stan, Mabel and Grenda make their way through the forest, Grenda defeating Probabilitor's only guard, and ultimately find Dipper and Ford right as Probabilitor is giving them an inane math problem to solve. The divide that is forming between the twins, and the consequences thereof, is also prominent in this episode. Eventually averted by the end of the episode: Stan mellows enough to let Dipper and Ford hang out, and Ford confides in Dipper about the consequences of the portal.
The episode begins with everyone having a lazy Tuesday. Instead of answering the question, Ford shows off a souvenir from across the dimensions, an Infinity-Sided Die; when rolled, anything can happen. With the wizard thwarted, the family watches the finale of Duck-tective. The two players are at a loss what to do, until Dipper and Ford tell them the game involves not just math, but risk and imagination. Then, he pulls back the curtain to reveal that he completely dismantled the portal.